Banned From Equestria Endings: All Routes Guide
Use separate saves to compare the normal ending, good ending and secret Day 4 possibilities without confusing Alpha 1.5 with the community Android 1.6 package.
Ending route checkpoint plan
The safest route is a controlled replay plan: identify the build, save before each major choice and record what changed.
| Ending path | What to preserve | Best use |
|---|---|---|
| Normal ending | A clean early save | Learn the three-day loop |
| Good ending | Quest items, bits and relationship choices | Test the strongest route |
| Secret Day 4 | A save before the final night | Verify optional triggers |
| Community 1.6 | A separate install and save set | Compare packaging differences |
What counts as a Banned From Equestria ending
The game uses a short three-day structure, so an ending is usually the result of several earlier choices rather than one final dialogue option. The normal ending is the baseline outcome, while stronger or hidden outcomes depend on completed objectives, route access, spending decisions and the state of your save.
Treat “all routes” and “all endings” as connected but different tasks. A route follows a character or objective; an ending records the state reached when the time limit closes. This page focuses on repeatable ending checks instead of explicit scene descriptions.

Build a three-save checkpoint system
Create one save near the beginning, one before the final day and one before the last night. Keep the files separate and name them outside the game if your Ruffle or Android wrapper does not expose clear labels. This prevents a failed experiment from overwriting the only route that still works.
On the first run, learn movement, shops, travel costs and time gates. On the second, reserve bits and key items for the route you are testing. On the third, change only one major decision at a time. A small decision log is more reliable than copying a video made with another build.

Normal, good and secret Day 4 checks
Use the normal ending as a control run: avoid late optional detours and note which quests remain incomplete. For a better outcome, complete the route prerequisites earlier, keep enough bits for required travel or purchases and revisit locations after day/night transitions.
Secret Day 4 claims need extra caution. Save before the final night, verify that optional objectives are complete, then compare the ending state with a clean Alpha 1.5 reference. If a guide shows extra content only in a community package, label it as package-specific rather than proof of an original hidden ending.

Version and device differences
Verified July 23, 2026: the BFE-Spanish itch.io listing still shows Windows 1.5 (23 MB), Android 1.5 (73 MB), Android 1.6 (60 MB) and SWF 1.5 (21 MB). No newer verified release or stable direct file URL was found, so the site continues to use the official itch.io page as the download fallback.
Alpha 1.5 remains the safest reference for historical walkthroughs. Android wrappers may handle saves, right-click actions and storage differently, while a community 1.6 package may add or alter content. Do not move saves between builds without a backup, and do not assume a “1.6.5” label is authentic.
Troubleshooting a missing ending
If an ending does not appear, first confirm the exact build, then reload the pre-final-night save and check time, bits, quest items and location transitions. A missed prerequisite often happened earlier than the visible failure point.
Use the general guide for the complete three-day loop, gameplay for controls and economy, and the versions page before following any download-specific walkthrough. The Celestia and Big Mac pages cover narrower route or hidden-trigger questions.
Banned From Equestria Endings: All Routes Guide FAQ
How many endings are in Banned From Equestria?
Public guides use different labels because they mix route outcomes, hidden scenes and community additions. Track normal, improved and secret Day 4 outcomes by build instead of trusting one universal count.
How do I get a better ending?
Save early, complete route prerequisites before the final night, preserve enough bits for required actions and change one major decision per replay.
Is there a secret Day 4?
Some guides describe Day 4 or hidden continuation conditions. Verify the claim against Alpha 1.5 and keep community 1.6 additions clearly separated.
Can I use the same save on Android and PC?
Do not assume compatibility. Back up the original save and test a copy because Ruffle, Windows builds and Android wrappers can store data differently.
Which version should I use for an endings walkthrough?
Use Alpha 1.5 as the historical reference. Treat community Android 1.6 behavior as package-specific when it differs.